[settings]
my_peds4Count = 10
my_peds4[0]Model = a_m_m_skidrow_01
my_peds4[0]Model2 = 0x1EEA6BD
my_peds4[0]Positionx = -294.756
my_peds4[0]Positiony = -361.4748
my_peds4[0]Positionz = 10.06309
my_peds4[0]Heading = 3.00031
my_peds4[0]Task = 13
my_peds4[0]Weapon = Unarmed
my_peds4[0]Group = 3
my_peds4[0]SeatPosition = 0
my_peds4[0]my_peds_variation = Random
my_peds4[0]my_peds_Accuracy = 10
my_peds4[0]my_peds_Health = 400
my_peds4[0]my_peds_Armour = 200
my_peds4[0]my_peds_Invincible = False
my_peds4[0]my_peds_DrivingSpeed = 60
my_peds4[0]my_peds_DrivingStyle = Normal
my_peds4[0]my_peds_CombatEngaugeRange = 30
my_peds4[0]my_peds_CanLeaveGuardRange = True
my_peds4[0]my_peds_GuardRange = 35
my_peds4[0]my_peds_VecFallowDist = 5
my_peds4[0]my_peds_seeingRange = 30
my_peds4[0]my_peds_hearingRange = 60
my_peds4[0]my_peds_group_numb = 0
my_peds4[0]my_peds_Combat_Ability = 10
my_peds4[0]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds4[0]my_peds_can_exit_vehicle = False
my_peds4[0]my_peds_waypoint = 0
my_peds4[0]COMPONENT_FACE_DRAWABLE = 0
my_peds4[0]COMPONENT_FACE_TEXTURE = 0
my_peds4[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[0]COMPONENT_HEAD_TEXTURE = 0
my_peds4[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[0]COMPONENT_HAIR_TEXTURE = 0
my_peds4[0]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[0]COMPONENT_TORSO_TEXTURE = 2
my_peds4[0]COMPONENT_LEGS_DRAWABLE = 1
my_peds4[0]COMPONENT_LEGS_TEXTURE = 1
my_peds4[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[0]COMPONENT_HANDS_TEXTURE = 0
my_peds4[0]COMPONENT_FEET_DRAWABLE = 0
my_peds4[0]COMPONENT_FEET_TEXTURE = 0
my_peds4[0]COMPONENT_EYES_DRAWABLE = 0
my_peds4[0]COMPONENT_EYES_TEXTURE = 0
my_peds4[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[0]COMPONENT_TASKS_TEXTURE = 0
my_peds4[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[0]PROP_HATS_INDEX = -1
my_peds4[0]PROP_HATS_TEXTURE = -1
my_peds4[0]PROP_GLASSES_INDEX = -1
my_peds4[0]PROP_GLASSES_TEXTURE = -1
my_peds4[0]PROP_EARS_INDEX = -1
my_peds4[0]PROP_EARS_TEXTURE = -1
my_peds4[1]Model = a_m_m_salton_03
my_peds4[1]Model2 = 0xB28C4A45
my_peds4[1]Positionx = -295.0966
my_peds4[1]Positiony = -359.7814
my_peds4[1]Positionz = 10.06309
my_peds4[1]Heading = 3.211907
my_peds4[1]Task = 13
my_peds4[1]Weapon = Unarmed
my_peds4[1]Group = 3
my_peds4[1]SeatPosition = 0
my_peds4[1]my_peds_variation = Random
my_peds4[1]my_peds_Accuracy = 10
my_peds4[1]my_peds_Health = 400
my_peds4[1]my_peds_Armour = 200
my_peds4[1]my_peds_Invincible = False
my_peds4[1]my_peds_DrivingSpeed = 60
my_peds4[1]my_peds_DrivingStyle = Normal
my_peds4[1]my_peds_CombatEngaugeRange = 30
my_peds4[1]my_peds_CanLeaveGuardRange = True
my_peds4[1]my_peds_GuardRange = 35
my_peds4[1]my_peds_VecFallowDist = 5
my_peds4[1]my_peds_seeingRange = 30
my_peds4[1]my_peds_hearingRange = 60
my_peds4[1]my_peds_group_numb = 0
my_peds4[1]my_peds_Combat_Ability = 10
my_peds4[1]my_peds_senario = WORLD_HUMAN_MUSICIAN
my_peds4[1]my_peds_can_exit_vehicle = False
my_peds4[1]my_peds_waypoint = 0
my_peds4[1]COMPONENT_FACE_DRAWABLE = 0
my_peds4[1]COMPONENT_FACE_TEXTURE = 0
my_peds4[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[1]COMPONENT_HEAD_TEXTURE = 0
my_peds4[1]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[1]COMPONENT_HAIR_TEXTURE = 2
my_peds4[1]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[1]COMPONENT_TORSO_TEXTURE = 1
my_peds4[1]COMPONENT_LEGS_DRAWABLE = 1
my_peds4[1]COMPONENT_LEGS_TEXTURE = 2
my_peds4[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[1]COMPONENT_HANDS_TEXTURE = 0
my_peds4[1]COMPONENT_FEET_DRAWABLE = 0
my_peds4[1]COMPONENT_FEET_TEXTURE = 0
my_peds4[1]COMPONENT_EYES_DRAWABLE = 0
my_peds4[1]COMPONENT_EYES_TEXTURE = 0
my_peds4[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[1]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds4[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[1]COMPONENT_TASKS_TEXTURE = 0
my_peds4[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[1]PROP_HATS_INDEX = -1
my_peds4[1]PROP_HATS_TEXTURE = -1
my_peds4[1]PROP_GLASSES_INDEX = -1
my_peds4[1]PROP_GLASSES_TEXTURE = -1
my_peds4[1]PROP_EARS_INDEX = -1
my_peds4[1]PROP_EARS_TEXTURE = -1
my_peds4[2]Model = csb_ramp_gang
my_peds4[2]Model2 = 0xC2800DBE
my_peds4[2]Positionx = -294.756
my_peds4[2]Positiony = -361.4748
my_peds4[2]Positionz = 10.06309
my_peds4[2]Heading = 348.1183
my_peds4[2]Task = 13
my_peds4[2]Weapon = Pistol
my_peds4[2]Group = 1
my_peds4[2]SeatPosition = -1
my_peds4[2]my_peds_variation = Random
my_peds4[2]my_peds_Accuracy = 10
my_peds4[2]my_peds_Health = 600
my_peds4[2]my_peds_Armour = 200
my_peds4[2]my_peds_Invincible = False
my_peds4[2]my_peds_DrivingSpeed = 60
my_peds4[2]my_peds_DrivingStyle = Normal
my_peds4[2]my_peds_CombatEngaugeRange = 30
my_peds4[2]my_peds_CanLeaveGuardRange = True
my_peds4[2]my_peds_GuardRange = 35
my_peds4[2]my_peds_VecFallowDist = 5
my_peds4[2]my_peds_seeingRange = 30
my_peds4[2]my_peds_hearingRange = 60
my_peds4[2]my_peds_group_numb = 0
my_peds4[2]my_peds_Combat_Ability = 10
my_peds4[2]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds4[2]my_peds_can_exit_vehicle = False
my_peds4[2]my_peds_waypoint = 0
my_peds4[2]COMPONENT_FACE_DRAWABLE = 0
my_peds4[2]COMPONENT_FACE_TEXTURE = 0
my_peds4[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[2]COMPONENT_HEAD_TEXTURE = 0
my_peds4[2]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[2]COMPONENT_HAIR_TEXTURE = 0
my_peds4[2]COMPONENT_TORSO_DRAWABLE = 1
my_peds4[2]COMPONENT_TORSO_TEXTURE = 1
my_peds4[2]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[2]COMPONENT_LEGS_TEXTURE = 0
my_peds4[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[2]COMPONENT_HANDS_TEXTURE = 0
my_peds4[2]COMPONENT_FEET_DRAWABLE = 0
my_peds4[2]COMPONENT_FEET_TEXTURE = 0
my_peds4[2]COMPONENT_EYES_DRAWABLE = 0
my_peds4[2]COMPONENT_EYES_TEXTURE = 0
my_peds4[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[2]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[2]COMPONENT_TASKS_TEXTURE = 0
my_peds4[2]COMPONENT_TEXTURES_DRAWABLE = 1
my_peds4[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[2]PROP_HATS_INDEX = -1
my_peds4[2]PROP_HATS_TEXTURE = -1
my_peds4[2]PROP_GLASSES_INDEX = -1
my_peds4[2]PROP_GLASSES_TEXTURE = -1
my_peds4[2]PROP_EARS_INDEX = -1
my_peds4[2]PROP_EARS_TEXTURE = -1
my_peds4[3]Model = a_m_y_dhill_01
my_peds4[3]Model2 = 0xFF3E88AB
my_peds4[3]Positionx = -294.756
my_peds4[3]Positiony = -361.4748
my_peds4[3]Positionz = 10.06309
my_peds4[3]Heading = 347.998
my_peds4[3]Task = 13
my_peds4[3]Weapon = Pistol
my_peds4[3]Group = 1
my_peds4[3]SeatPosition = -1
my_peds4[3]my_peds_variation = Random
my_peds4[3]my_peds_Accuracy = 10
my_peds4[3]my_peds_Health = 300
my_peds4[3]my_peds_Armour = 200
my_peds4[3]my_peds_Invincible = False
my_peds4[3]my_peds_DrivingSpeed = 60
my_peds4[3]my_peds_DrivingStyle = Normal
my_peds4[3]my_peds_CombatEngaugeRange = 30
my_peds4[3]my_peds_CanLeaveGuardRange = True
my_peds4[3]my_peds_GuardRange = 35
my_peds4[3]my_peds_VecFallowDist = 5
my_peds4[3]my_peds_seeingRange = 30
my_peds4[3]my_peds_hearingRange = 60
my_peds4[3]my_peds_group_numb = 0
my_peds4[3]my_peds_Combat_Ability = 10
my_peds4[3]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds4[3]my_peds_can_exit_vehicle = False
my_peds4[3]my_peds_waypoint = 0
my_peds4[3]COMPONENT_FACE_DRAWABLE = 0
my_peds4[3]COMPONENT_FACE_TEXTURE = 1
my_peds4[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[3]COMPONENT_HEAD_TEXTURE = 0
my_peds4[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[3]COMPONENT_HAIR_TEXTURE = 0
my_peds4[3]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[3]COMPONENT_TORSO_TEXTURE = 3
my_peds4[3]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[3]COMPONENT_LEGS_TEXTURE = 1
my_peds4[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[3]COMPONENT_HANDS_TEXTURE = 0
my_peds4[3]COMPONENT_FEET_DRAWABLE = 0
my_peds4[3]COMPONENT_FEET_TEXTURE = 0
my_peds4[3]COMPONENT_EYES_DRAWABLE = 0
my_peds4[3]COMPONENT_EYES_TEXTURE = 0
my_peds4[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[3]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[3]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[3]COMPONENT_TASKS_TEXTURE = 0
my_peds4[3]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[3]PROP_HATS_INDEX = -1
my_peds4[3]PROP_HATS_TEXTURE = -1
my_peds4[3]PROP_GLASSES_INDEX = -1
my_peds4[3]PROP_GLASSES_TEXTURE = -1
my_peds4[3]PROP_EARS_INDEX = -1
my_peds4[3]PROP_EARS_TEXTURE = -1
my_peds4[4]Model = a_m_y_ktown_01
my_peds4[4]Model2 = 0x1AF6542C
my_peds4[4]Positionx = -294.756
my_peds4[4]Positiony = -361.4748
my_peds4[4]Positionz = 10.06309
my_peds4[4]Heading = 348.0007
my_peds4[4]Task = 13
my_peds4[4]Weapon = Pistol
my_peds4[4]Group = 1
my_peds4[4]SeatPosition = -1
my_peds4[4]my_peds_variation = Random
my_peds4[4]my_peds_Accuracy = 10
my_peds4[4]my_peds_Health = 300
my_peds4[4]my_peds_Armour = 200
my_peds4[4]my_peds_Invincible = False
my_peds4[4]my_peds_DrivingSpeed = 60
my_peds4[4]my_peds_DrivingStyle = Normal
my_peds4[4]my_peds_CombatEngaugeRange = 30
my_peds4[4]my_peds_CanLeaveGuardRange = True
my_peds4[4]my_peds_GuardRange = 35
my_peds4[4]my_peds_VecFallowDist = 5
my_peds4[4]my_peds_seeingRange = 30
my_peds4[4]my_peds_hearingRange = 60
my_peds4[4]my_peds_group_numb = 0
my_peds4[4]my_peds_Combat_Ability = 10
my_peds4[4]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds4[4]my_peds_can_exit_vehicle = False
my_peds4[4]my_peds_waypoint = 0
my_peds4[4]COMPONENT_FACE_DRAWABLE = 0
my_peds4[4]COMPONENT_FACE_TEXTURE = 0
my_peds4[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[4]COMPONENT_HEAD_TEXTURE = 0
my_peds4[4]COMPONENT_HAIR_DRAWABLE = 1
my_peds4[4]COMPONENT_HAIR_TEXTURE = 1
my_peds4[4]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[4]COMPONENT_TORSO_TEXTURE = 1
my_peds4[4]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[4]COMPONENT_LEGS_TEXTURE = 1
my_peds4[4]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[4]COMPONENT_HANDS_TEXTURE = 0
my_peds4[4]COMPONENT_FEET_DRAWABLE = 0
my_peds4[4]COMPONENT_FEET_TEXTURE = 0
my_peds4[4]COMPONENT_EYES_DRAWABLE = 0
my_peds4[4]COMPONENT_EYES_TEXTURE = 0
my_peds4[4]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[4]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[4]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[4]COMPONENT_TASKS_TEXTURE = 0
my_peds4[4]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[4]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[4]PROP_HATS_INDEX = -1
my_peds4[4]PROP_HATS_TEXTURE = -1
my_peds4[4]PROP_GLASSES_INDEX = -1
my_peds4[4]PROP_GLASSES_TEXTURE = -1
my_peds4[4]PROP_EARS_INDEX = -1
my_peds4[4]PROP_EARS_TEXTURE = -1
my_peds4[5]Model = a_m_y_ktown_01
my_peds4[5]Model2 = 0xC923247C
my_peds4[5]Positionx = -294.756
my_peds4[5]Positiony = -361.4748
my_peds4[5]Positionz = 10.06309
my_peds4[5]Heading = 347.998
my_peds4[5]Task = 13
my_peds4[5]Weapon = Pistol
my_peds4[5]Group = 1
my_peds4[5]SeatPosition = -1
my_peds4[5]my_peds_variation = Random
my_peds4[5]my_peds_Accuracy = 10
my_peds4[5]my_peds_Health = 300
my_peds4[5]my_peds_Armour = 200
my_peds4[5]my_peds_Invincible = False
my_peds4[5]my_peds_DrivingSpeed = 60
my_peds4[5]my_peds_DrivingStyle = Normal
my_peds4[5]my_peds_CombatEngaugeRange = 30
my_peds4[5]my_peds_CanLeaveGuardRange = True
my_peds4[5]my_peds_GuardRange = 35
my_peds4[5]my_peds_VecFallowDist = 5
my_peds4[5]my_peds_seeingRange = 30
my_peds4[5]my_peds_hearingRange = 60
my_peds4[5]my_peds_group_numb = 0
my_peds4[5]my_peds_Combat_Ability = 10
my_peds4[5]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds4[5]my_peds_can_exit_vehicle = False
my_peds4[5]my_peds_waypoint = 0
my_peds4[5]COMPONENT_FACE_DRAWABLE = 0
my_peds4[5]COMPONENT_FACE_TEXTURE = 0
my_peds4[5]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[5]COMPONENT_HEAD_TEXTURE = 0
my_peds4[5]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[5]COMPONENT_HAIR_TEXTURE = 0
my_peds4[5]COMPONENT_TORSO_DRAWABLE = 1
my_peds4[5]COMPONENT_TORSO_TEXTURE = 0
my_peds4[5]COMPONENT_LEGS_DRAWABLE = 1
my_peds4[5]COMPONENT_LEGS_TEXTURE = 1
my_peds4[5]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[5]COMPONENT_HANDS_TEXTURE = 0
my_peds4[5]COMPONENT_FEET_DRAWABLE = 0
my_peds4[5]COMPONENT_FEET_TEXTURE = 0
my_peds4[5]COMPONENT_EYES_DRAWABLE = 0
my_peds4[5]COMPONENT_EYES_TEXTURE = 0
my_peds4[5]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[5]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[5]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[5]COMPONENT_TASKS_TEXTURE = 0
my_peds4[5]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[5]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[5]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[5]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[5]PROP_HATS_INDEX = -1
my_peds4[5]PROP_HATS_TEXTURE = -1
my_peds4[5]PROP_GLASSES_INDEX = -1
my_peds4[5]PROP_GLASSES_TEXTURE = -1
my_peds4[5]PROP_EARS_INDEX = -1
my_peds4[5]PROP_EARS_TEXTURE = -1
my_peds4[6]Model = csb_ramp_gang
my_peds4[6]Model2 = 0xC2800DBE
my_peds4[6]Positionx = -294.756
my_peds4[6]Positiony = -361.4748
my_peds4[6]Positionz = 10.06309
my_peds4[6]Heading = 318.0002
my_peds4[6]Task = 13
my_peds4[6]Weapon = Pistol
my_peds4[6]Group = 1
my_peds4[6]SeatPosition = -1
my_peds4[6]my_peds_variation = Random
my_peds4[6]my_peds_Accuracy = 10
my_peds4[6]my_peds_Health = 600
my_peds4[6]my_peds_Armour = 200
my_peds4[6]my_peds_Invincible = False
my_peds4[6]my_peds_DrivingSpeed = 60
my_peds4[6]my_peds_DrivingStyle = Normal
my_peds4[6]my_peds_CombatEngaugeRange = 30
my_peds4[6]my_peds_CanLeaveGuardRange = True
my_peds4[6]my_peds_GuardRange = 35
my_peds4[6]my_peds_VecFallowDist = 5
my_peds4[6]my_peds_seeingRange = 30
my_peds4[6]my_peds_hearingRange = 60
my_peds4[6]my_peds_group_numb = 0
my_peds4[6]my_peds_Combat_Ability = 10
my_peds4[6]my_peds_senario = WORLD_HUMAN_MUSCLE_FLEX
my_peds4[6]my_peds_can_exit_vehicle = False
my_peds4[6]my_peds_waypoint = 0
my_peds4[6]COMPONENT_FACE_DRAWABLE = 0
my_peds4[6]COMPONENT_FACE_TEXTURE = 0
my_peds4[6]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[6]COMPONENT_HEAD_TEXTURE = 0
my_peds4[6]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[6]COMPONENT_HAIR_TEXTURE = 0
my_peds4[6]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[6]COMPONENT_TORSO_TEXTURE = 1
my_peds4[6]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[6]COMPONENT_LEGS_TEXTURE = 1
my_peds4[6]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[6]COMPONENT_HANDS_TEXTURE = 0
my_peds4[6]COMPONENT_FEET_DRAWABLE = 0
my_peds4[6]COMPONENT_FEET_TEXTURE = 0
my_peds4[6]COMPONENT_EYES_DRAWABLE = 0
my_peds4[6]COMPONENT_EYES_TEXTURE = 0
my_peds4[6]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[6]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[6]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[6]COMPONENT_TASKS_TEXTURE = 0
my_peds4[6]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[6]COMPONENT_TEXTURES_TEXTURE = 1
my_peds4[6]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[6]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[6]PROP_HATS_INDEX = -1
my_peds4[6]PROP_HATS_TEXTURE = -1
my_peds4[6]PROP_GLASSES_INDEX = -1
my_peds4[6]PROP_GLASSES_TEXTURE = -1
my_peds4[6]PROP_EARS_INDEX = -1
my_peds4[6]PROP_EARS_TEXTURE = -1
my_peds4[7]Model = a_m_y_polynesian_01
my_peds4[7]Model2 = 0xC923247C
my_peds4[7]Positionx = -294.756
my_peds4[7]Positiony = -361.4748
my_peds4[7]Positionz = 10.06309
my_peds4[7]Heading = 29.99829
my_peds4[7]Task = 13
my_peds4[7]Weapon = Pistol
my_peds4[7]Group = 1
my_peds4[7]SeatPosition = -1
my_peds4[7]my_peds_variation = Random
my_peds4[7]my_peds_Accuracy = 10
my_peds4[7]my_peds_Health = 300
my_peds4[7]my_peds_Armour = 200
my_peds4[7]my_peds_Invincible = False
my_peds4[7]my_peds_DrivingSpeed = 60
my_peds4[7]my_peds_DrivingStyle = Normal
my_peds4[7]my_peds_CombatEngaugeRange = 30
my_peds4[7]my_peds_CanLeaveGuardRange = True
my_peds4[7]my_peds_GuardRange = 35
my_peds4[7]my_peds_VecFallowDist = 5
my_peds4[7]my_peds_seeingRange = 30
my_peds4[7]my_peds_hearingRange = 60
my_peds4[7]my_peds_group_numb = 0
my_peds4[7]my_peds_Combat_Ability = 10
my_peds4[7]my_peds_senario = WORLD_HUMAN_MUSCLE_FLEX
my_peds4[7]my_peds_can_exit_vehicle = False
my_peds4[7]my_peds_waypoint = 0
my_peds4[7]COMPONENT_FACE_DRAWABLE = 0
my_peds4[7]COMPONENT_FACE_TEXTURE = 0
my_peds4[7]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[7]COMPONENT_HEAD_TEXTURE = 0
my_peds4[7]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[7]COMPONENT_HAIR_TEXTURE = 0
my_peds4[7]COMPONENT_TORSO_DRAWABLE = 1
my_peds4[7]COMPONENT_TORSO_TEXTURE = 1
my_peds4[7]COMPONENT_LEGS_DRAWABLE = 1
my_peds4[7]COMPONENT_LEGS_TEXTURE = 0
my_peds4[7]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[7]COMPONENT_HANDS_TEXTURE = 0
my_peds4[7]COMPONENT_FEET_DRAWABLE = 0
my_peds4[7]COMPONENT_FEET_TEXTURE = 0
my_peds4[7]COMPONENT_EYES_DRAWABLE = 0
my_peds4[7]COMPONENT_EYES_TEXTURE = 0
my_peds4[7]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[7]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[7]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[7]COMPONENT_TASKS_TEXTURE = 0
my_peds4[7]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[7]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[7]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[7]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[7]PROP_HATS_INDEX = -1
my_peds4[7]PROP_HATS_TEXTURE = -1
my_peds4[7]PROP_GLASSES_INDEX = -1
my_peds4[7]PROP_GLASSES_TEXTURE = -1
my_peds4[7]PROP_EARS_INDEX = -1
my_peds4[7]PROP_EARS_TEXTURE = -1
my_peds4[8]Model = a_m_y_polynesian_01
my_peds4[8]Model2 = 0x8384FC9F
my_peds4[8]Positionx = -294.756
my_peds4[8]Positiony = -361.4748
my_peds4[8]Positionz = 10.06309
my_peds4[8]Heading = 123.1049
my_peds4[8]Task = 1
my_peds4[8]Weapon = Pistol
my_peds4[8]Group = 1
my_peds4[8]SeatPosition = -1
my_peds4[8]my_peds_variation = Random
my_peds4[8]my_peds_Accuracy = 10
my_peds4[8]my_peds_Health = 300
my_peds4[8]my_peds_Armour = 200
my_peds4[8]my_peds_Invincible = False
my_peds4[8]my_peds_DrivingSpeed = 60
my_peds4[8]my_peds_DrivingStyle = Normal
my_peds4[8]my_peds_CombatEngaugeRange = 30
my_peds4[8]my_peds_CanLeaveGuardRange = True
my_peds4[8]my_peds_GuardRange = 35
my_peds4[8]my_peds_VecFallowDist = 5
my_peds4[8]my_peds_seeingRange = 30
my_peds4[8]my_peds_hearingRange = 60
my_peds4[8]my_peds_group_numb = 0
my_peds4[8]my_peds_Combat_Ability = 10
my_peds4[8]my_peds_senario = WORLD_HUMAN_MUSCLE_FLEX
my_peds4[8]my_peds_can_exit_vehicle = False
my_peds4[8]my_peds_waypoint = 0
my_peds4[8]COMPONENT_FACE_DRAWABLE = 0
my_peds4[8]COMPONENT_FACE_TEXTURE = 0
my_peds4[8]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[8]COMPONENT_HEAD_TEXTURE = 0
my_peds4[8]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[8]COMPONENT_HAIR_TEXTURE = 0
my_peds4[8]COMPONENT_TORSO_DRAWABLE = 1
my_peds4[8]COMPONENT_TORSO_TEXTURE = 2
my_peds4[8]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[8]COMPONENT_LEGS_TEXTURE = 2
my_peds4[8]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[8]COMPONENT_HANDS_TEXTURE = 0
my_peds4[8]COMPONENT_FEET_DRAWABLE = 0
my_peds4[8]COMPONENT_FEET_TEXTURE = 0
my_peds4[8]COMPONENT_EYES_DRAWABLE = 0
my_peds4[8]COMPONENT_EYES_TEXTURE = 0
my_peds4[8]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[8]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[8]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[8]COMPONENT_TASKS_TEXTURE = 0
my_peds4[8]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[8]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[8]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[8]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[8]PROP_HATS_INDEX = -1
my_peds4[8]PROP_HATS_TEXTURE = -1
my_peds4[8]PROP_GLASSES_INDEX = -1
my_peds4[8]PROP_GLASSES_TEXTURE = -1
my_peds4[8]PROP_EARS_INDEX = -1
my_peds4[8]PROP_EARS_TEXTURE = -1
my_peds4[9]Model = a_m_y_runner_02
my_peds4[9]Model2 = 0x843D9D0F
my_peds4[9]Positionx = -294.756
my_peds4[9]Positiony = -361.4748
my_peds4[9]Positionz = 10.06309
my_peds4[9]Heading = 9.126179
my_peds4[9]Task = 1
my_peds4[9]Weapon = MachinePistol
my_peds4[9]Group = 1
my_peds4[9]SeatPosition = -1
my_peds4[9]my_peds_variation = Random
my_peds4[9]my_peds_Accuracy = 10
my_peds4[9]my_peds_Health = 600
my_peds4[9]my_peds_Armour = 200
my_peds4[9]my_peds_Invincible = False
my_peds4[9]my_peds_DrivingSpeed = 60
my_peds4[9]my_peds_DrivingStyle = Normal
my_peds4[9]my_peds_CombatEngaugeRange = 30
my_peds4[9]my_peds_CanLeaveGuardRange = True
my_peds4[9]my_peds_GuardRange = 35
my_peds4[9]my_peds_VecFallowDist = 5
my_peds4[9]my_peds_seeingRange = 30
my_peds4[9]my_peds_hearingRange = 60
my_peds4[9]my_peds_group_numb = 0
my_peds4[9]my_peds_Combat_Ability = 10
my_peds4[9]my_peds_senario = WORLD_HUMAN_MUSCLE_FLEX
my_peds4[9]my_peds_can_exit_vehicle = False
my_peds4[9]my_peds_waypoint = 0
my_peds4[9]COMPONENT_FACE_DRAWABLE = 0
my_peds4[9]COMPONENT_FACE_TEXTURE = 0
my_peds4[9]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[9]COMPONENT_HEAD_TEXTURE = 0
my_peds4[9]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[9]COMPONENT_HAIR_TEXTURE = 1
my_peds4[9]COMPONENT_TORSO_DRAWABLE = 1
my_peds4[9]COMPONENT_TORSO_TEXTURE = 1
my_peds4[9]COMPONENT_LEGS_DRAWABLE = 1
my_peds4[9]COMPONENT_LEGS_TEXTURE = 1
my_peds4[9]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[9]COMPONENT_HANDS_TEXTURE = 0
my_peds4[9]COMPONENT_FEET_DRAWABLE = 0
my_peds4[9]COMPONENT_FEET_TEXTURE = 0
my_peds4[9]COMPONENT_EYES_DRAWABLE = 0
my_peds4[9]COMPONENT_EYES_TEXTURE = 0
my_peds4[9]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[9]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[9]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[9]COMPONENT_TASKS_TEXTURE = 0
my_peds4[9]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[9]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[9]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[9]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[9]PROP_HATS_INDEX = -1
my_peds4[9]PROP_HATS_TEXTURE = -1
my_peds4[9]PROP_GLASSES_INDEX = -1
my_peds4[9]PROP_GLASSES_TEXTURE = -1
my_peds4[9]PROP_EARS_INDEX = -1
my_peds4[9]PROP_EARS_TEXTURE = -1
